Final fantasy 6 where to get gogo




















Reflect , Runic , Wound , Stamina. Prevent: Dark , Mute , Berserk. Rare weapons can be stolen from monsters; unique weapons are usually found as treasure; legendary weapons are dropped by the legendary dragons; strange weapons can be won in the colosseum; ancient weapons are held by the statues; ultimate weapons are the most powerful in the game; starting weapons are owned by certain characters but cannot be otherwise found Name Type Bat. Pwr Price Value If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors Item Use The elemental nature of attacks made with this weapon Element Certain commands or abilities require weapons with a specific trait to operate Used With The characters that can normally equip this item; the Merit Award will expand a character's item selections Used By Dirk Dirk.

Dirk MithrilKnife. Dirk Air Lancet. Lo St Re Go. Dirk Man Eater. Dirk SwordBreaker. Lo Sh St Re Go. Dirk Graedus. Lance Imp Halberd. Rod Mithril Rod. St Re Go. Rod Fire Rod. Rod Ice Rod. Rod Thunder Rod. Rod Poison Rod. Rod Punisher. Rod Gravity Rod. Rod Pearl Rod. Rod Magus Rod. Rod Heal Rod. Special Flail. Te Ce St Re Go. Special Morning Star. Pwr Price Value If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors Item Use The item teaches the listed spell at the listed rate in the same manner as an equipped esper Learned The elemental protections and weaknesses offered when equipping this item Elements The status effects removed by this item Statuses The characters that can normally equip this item; the Merit Award will expand a character's item selections Used By Shield Force Shld.

Shield Buckler. Shield Mithril Shld. Shield Flame Shld. Shield Ice Shld. Shield Thunder Shld. Shield Aegis Shld. Shield Genji Shld. Shield Paladin Shld. Shield TortoiseShld. Shield Cursed Shld. Condemned , Mute , Berserk , Muddled , Seizure.

Helmet Leather Hat. Helmet Plumed Hat. Helmet Magus Hat. Helmet Bard's Hat. Helmet Green Beret. Helmet Mithril Helm. Helmet Red Cap. Helmet Circlet. Helmet Dark Hood. Pwr The elemental protections and weaknesses offered when equipping this item Elements The characters that can normally equip this item; the Merit Award will expand a character's item selections Used By Relic Amulet.

Prevent: Dark , Zombie , Poison. Relic Atlas Armlet. Relic Back Guard. Relic Barrier Ring. Relic Beads. Relic Black Belt. Relic Charm Bangle. Relic Cherub Down. Relic Coin Toss. Se Go. Relic Crystal Orb. Relic Cure Ring. He provided multiple quotes to prove that Gogo was Stevenson. Stevenson was supposedly referring to his baldness. They have hidden their identity from the world. All that matters to them is the art of mimicry. Their obscured nature lead to more reasonable theories at first.

Neither of these characters were mimes though. Stevenson apparently even wrote a federal law that made passing reference to government owned, government operated GOGO laboratories.

The law helped make it easier for federal labs to hand off their technology to nonfederal organizations and entities.

Blitz was designed to work well on a character with sub-par Magic Power: Sabin. Phantom Rush hurts a lot, and Razor Gale isn't too bad. Lore's multiple status effects from Bad Breath is great, Mighty Guard is great, White Wind isn't directly influenced by Gogo's bad stats making it nice , and Grand Delta is pretty darn powerful, meaning that, while Gogo's Grand Delta is inferior to Strago's, it will still hurt.

Lore is a good option, although you'll find that most of the weaker Lores Aero , Lv. Holy , Tsunami are worthless with Gogo. They're all bad. Runic, in the end, is too situational to warrant discussing here. Set Blitz for single-target damage, set Lore for multi-target damage, protection, healing and status ailment setting, and set Magic for pretty much the same purpose, just for the extra options.

Keep Mimic for if something cool just happened Sun Flare, something like that. The choice for how to fill the third slot depends on what you have and what you know.

If the other party members know quite a few decent spells, Magic is probably the best one out of the three. If you have a bunch of Rages and know your stuff, Rage is the more strategic option. If you lack good spells and never really bothered with Rages, Tools are a decent fallback option.

So, we've just regained access to the Steal command. No more crossing fingers with Shadow trying to use a Thief's Knife ; Gogo can Steal as often as it likes, without inflicting damage and with twice as much success as Shadow ever had thanks to the Thief's Bracer it can equip.

Here's a list of worthwhile Steal opportunities you've missed thus far:. Zone Eater Cave:. About Spoilers Button Names.



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