Where to find all summons in ff7




















She can be found in a cave due east of the cave with the All materia inside, which is in the snowfield to the south of Holzoff's cabin. Not only does Phoenix Flame dish out a lot more damage than Ifrit's Hellfire ability, but it also resurrects all fallen party members.

This does come at a high price though, as its MP cost makes it the second most expensive summon to cast in the game. Still, provided players can keep their MP up, pairing the mythical Phoenix with the Final Attack materia effectively serves as a get-out-of-jail-free card.

Players can first get their hands on the Phoenix materia in Fort Condor by successfully protecting the Huge Materia from the Shinra forces. If the Shinra forces win or they fail to actually pick the materia up, players will instead need to get the Phoenix materia in Bone Village by excavating the right side of the upper area.

It has a much cooler animation though and also boasts better passive stat boosts. As its attack is non-elemental, it cannot be resisted, making it incredibly useful in all but a handful of situations and scenarios. The Neo Bahamut materia can be found on the ground in the Whirlwind Maze area of the North Crater not too far from the save point.

As players are unable to return to this area after their first visit, failure to pick it up will lead to them missing out on it forever and being unable to obtain Bahamut ZERO later on. Hades is a fantastic Summon to use when up against enemies that are weak to status ailments. The Bad Breath Enemy Skill offers a cheaper alternative to summoning Hades, though it deals no physical damage and is unable to inflict Slow or Paralysis.

The Hades materia is located in the cargo room of the sunken Gelnika plane, which players can only visit once they've gained access to the submarine. It's between some wreckage on the right-hand side of the lower section, not too far from the chest containing Cid's ultimate Limit Break, Highwind. It's one of several Summons that only appear in a single game , dealing high fire, ice, lightning, and earth damage to all enemies with its Disintegration ability.

Despite being classed as a wind summon, it doesn't actually deal any wind damage, though it does ignore Magic Defense which can make it particularly deadly in certain situations. Players can find the Typhon materia in the Ancient Forest. Before they can get there though, they'll either need to defeat Ultimate Weapon or get themselves a Gold Chocobo. Once inside the forest, Typhon can be found in the treetops area by climbing the tongue-like vines protruding from some of the nearby flowers.

Bahumut ZERO is easily the most powerful of the three iterations of the dragon king in the game and is capable of dishing out some insane damage with its Tera Flare ability. As with other versions of Bahamut, it completely ignores enemies' Magic Defense and also boasts a fantastic, albeit, incredibly long animation. They'll need to have collected the other two Bahamut materia first though.

If they failed to secure the Huge Materia, they can instead dig up Bahamut ZERO in Bone Village after the raid on Midgar by excavating the area just to the right of the third large rib on the left-hand side of the lower section. Due to it dealing damage in 13 different hits, Knights of the Round's Ultimate End ability is capable of dishing out an insane , damage each time it is summoned, making it by far the most powerful Summon in the game.

Like Bahamut ZERO though, its attack animation is incredibly long and it requires a lot of MP to summon, so it's best not to use it in every single battle. Players can find the Knights of Round materia in a cave on the round island in the northeast section of the world map. Though it's possible to fly over the island using the Highwind, players won't actually be able to land, meaning that the only way to gain access is with a Gold Chocobo. When equipped, the Master Summon materia allows party members to summon any of the 16 Summons in the game.

You may have noticed this pesky red ball as you made your way across the powerful fans around halfway through the chapter. Before you ride the platform, look straight at it and turn to your right. Make sure you have your strongest Materia equipped for the fight. Defeat them all in time and activate the terminal at the other side of the room to stop the timer. Head inside and the Summon Materia is yours for the taking.

Chadley is a very important person to have on your side. These summon fights can be very rough if you go in unprepared, and the Ifrit summon that you receive at the end of Chapter 3 is very useful when fighting Shiva. Make sure both members have strong Fire Materia equipped, as well as the aforementioned Ifrit Summon Materia. A general rule of thumb with these summon fights is to stagger them as much as possible.

Spam Focused Thrust with Cloud whenever you can and heal with Aerith. Try to save your stronger attacks such as your Limit Break for when Shiva is staggered to deal massive damage. If you found the Elemental Materia in Chapter 6, there is a way to absolutely trivialise the fight with Shiva. Link it to an Ice Materia, and Cloud will be invincible during the Shiva fight.

Personally, I would wait until Chapter 14 when you have both Barrett and Tifa to help you out. That way, Cloud and Tifa can stagger him whilst Barrett heals the group. You can then repeat the move to increase the stagger damage some more. The Materia is found behind the fans. Shiva is one of the VR encounters that Chadley can provide for Cloud and his friends.

If the player beats the simulation of Shiva, then they will receive her Materia. This battle will be present when the VR Missions menu is unlocked for the first time. The Shiva battle can be very tricky if the player attempts it straight away, as Cloud will have to face her on his own. The Ifrit summon is a huge help for this battle, as is linking the Fire Materia with the Synergy Materia, as it means that Cloud's regular attacks will deal stagger damage.

As Cloud is on his own, make sure to keep his health up and have an ATB meter prepped for when she throws Diamond Dust, as this will deal a ton of damage. What the Fat Chocobo lacks in mobility, it makes up for in physical might. Fortunately, this leaves the creature wide open for Cloud's Punisher mode counters. The Fat Chocobo is a pure damage dealer that loves to toss physical items at the party. The player needs to watch out for the Fat Chocobo's Moogle buddy, as it can summon random enemies to the field.

Take care of these minions as they appear and go straight back to piling on the damage. If Fat Chocobo uses "Kweh



0コメント

  • 1000 / 1000